Table of Contents

Stray Curse

Spell Information

History and Known Uses

A stray curse is a significant danger in any wizarding duel or battle, where multiple spells are being cast quickly and in chaotic conditions. The lack of a clear line of sight or a sudden movement by the caster or target can cause a spell to go astray, with potentially devastating consequences. The most notable and tragic instance of a stray curse occurred during the Battle of Seven Potters. During the aerial chase, Severus Snape attempted to aid the Order of the Phoenix by casting the curse Sectumsempra at a Death Eater's wand hand. However, his aim was thrown off, and the curse missed its intended target. Instead, it struck George Weasley, who was flying nearby, and severed his ear. According to Remus Lupin, who witnessed the event, it was an accident. Because the injury was caused by powerful Dark Magic, it could not be healed or repaired, leaving George Weasley permanently maimed. This event highlights the indiscriminate and lasting damage that can be caused by a stray dark curse. The phenomenon is common in large-scale magical conflicts:

Learning and Counter-Spells

A stray curse is not a spell that can be learned but rather an unintended outcome of spellcasting. Preventing such an accident relies entirely on a wizard's accuracy, control, and ability to remain focused under pressure. In the chaos of a battle, however, even a highly skilled wizard can misfire. There is no single counter-spell for a stray curse, as the remedy depends entirely on the nature of the original spell.

Etymology

The term is a simple combination of two English words that accurately describe the phenomenon.

Together, a “stray curse” is a harmful spell that has wandered from its intended path.

Behind the Scenes